New Software Release from MachineWorks - Polygonica v1.4

MachineWorks Ltd, global supplier of CNC Simulation and Verification Component Software and of Solid Modelling Software Toolkit for Processing Polygon Mesh will be releasing the Polygonica version 1.4 later this summer.

SHEFFIELD, UK, Jul 11, 2016 - MachineWorks Ltd, global supplier of CNC Simulation and Verification Component Software and of Solid Modelling Software Toolkit for Processing Polygon Mesh will be releasing the Polygonica version 1.4 later this summer.


A sneaky peek of the new features are:
The new remeshing API provides a way to modify the shape and size of the polygons representing a solid, while maintaining the overall shape and topology of the solid, in other words, altering the geometry to improve the quality of the solid. The aim of remeshing is to make more regular faceting, a highly desirable quality for algorithms used in Computational Fluid Dynamics (CFD) or Finite Element Analysis (FEA).


Point cloud processing functionality is now much more comprehensive and suitable for interactive applications. Many extensions have been made including point cloud set registration, filtering, smoothing, sampling and normal calculation.

Clash detection algorithms have been optimised and extended to allow the severity of a clash to be measured. A negative clash tolerance can now be specified to discount insignificant clashes where solids only marginally intersect each other.

The Polygonica library now supports not only the Windows platform, but also MacOS and Linux.



About Polygonica
Polygonica is a solid modelling software toolkit for processing polygon meshes. Built on MachineWorks' core engines, Polygonica's unique polygonal modelling technology takes advantage of 20 years of development providing automatic, fast and robust Boolean operations. Other algorithms in Polygonica allow solid healing, simplification, slicing, sectioning and spun profile calculation.
Polygonica has a wide range of applications such as CFD/FEA meshing, CAD/CAM/CAE, additive manufacturing where there is a requirement to repair defective models with vast numbers of polygons, rapid prototyping, reverse engineering, 3D movies and gaming, geo-exploring, urban modelling and other 3D digital applications.
www.polygonica.com



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